The 3D view needs WebGL. The chapters, instruments and numbers still work.
Drag to orbit · scroll or pinch to zoom · click a planet or the ship
The science of Interstellar
Interstellar’s warped universe
Gravity, black holes, wormholes and the bulk, as Kip Thorne explains them in The Science of Interstellar. Drag the scene, change the controls, read the card.
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Object
Warp
Black hole mass
Try
Distance from centre
Spin a/M
Try
Show
Light
View from
Disk
Spin, 1 − a/M
Planet clock
Landing
Fold the paper
Wormhole
Camera, distance along the wormhole
Length 2a/ρ
Lensing width 𝒲/ρ
Preset
The bulk
Another brane
Tesseract
Turn through
Labels L
Made by LiveLabs Ventures. Physics after Kip Thorne’s The Science of Interstellar (2014) and the Double Negative papers of 2015. Style after Ryan Sael’s sael.net. Not affiliated with the film.